A Journey through the world of The Witcher (part two)

the_witcher_3_v6_by_harrybana-d8a4bxlHaving ploughed (maybe not the best word in context) through Witcher 2 I went straight on to Witcher 3: Wild Hunt. First of all, I have to say I am in awe of the work done on this game. Witcher 2 is in some ways quite a confined game. With this game they broke down the walls and made instead the game that any RPG fan would want.

In some ways this era could turn out to be a golden age of RPGs. Not necessarily, as for me story and a sense of place are the alpha and omega of an RPG. It’s not a given that these will improve. On the other hand, there seems to be a real sense of learning. I’m sure games developers play the output of other studios more extensively than me. I tend to find a game and play it to death. One a year can sometimes be enough. Nonetheless, I can still see cross-pollination for the good.

Elder Scrolls and particularly Skyrim reimagined the scope and beauty of a single-player open world RPG. This clearly had an effect in the development of Dragon Age: Inquisition. Horses become a standard feature (also through Red Dead Redemption) and the possibility of exploring a vaster landscape unfolds. But gamers aren’t satisfied they want to fight from horseback and this mechanic appears in the Skyrim DLC. It’s not quite there yet. Now Witcher 3 comes along and (at least on keyboard and mouse) it now works and, most importantly, is fun.

There are many points in Witcher 3 that I felt that the designers were responding to something that fans of RPGs wanted and it is then delivered. None of this is to say the RPG form has been perfected. Far from it. There is so much more that can be done and some things that should be dropped but this is for another post. The point here is that CDPR with Witcher 3 gave me a real sense of responding to what people want.

Personally, I immediately felt that my issues with the previous games had been addressed. It was no longer aimless, rather it gave clear opportunities to progress the storyline as and when suited. The graphics were once again improved (beardy Geralt is a huge improvement over previous versions). The combat was enjoyable, the interface more intuitive and gameplay was more logical (e.g. taking potions before a big fight actually possible).  After the trio of barren locations I had endured in Witcher 2 a more verdant and varied vista opened up before me

Last but not least, the VA was a step up from previous games. There was a bit more variety there (helped by more expressive animations), although there are a number of times when Geralt acts needlessly put upon, sighing when exiting a shop screen for no apparent reason and saying a begrudging ‘fine’ more times than I can count. The greater length of the game and opportunities for interactions also mean Geralt is able to show more of his character than before.

I knew I was going to choose Yennefer based on the fact that she was who he was with before he lost his memory. It seemed a bit odd to sideline Triss after spending the game before trying to save her but Geralt lets on several times that easy-going sweetness is not his bag and when previously in possession of all his faculties he had chosen Yennefer. If in doubt, do what you think the character would do.

The game moves on to Skellige and once again I was in awe. This viking-celtic mishmash setting (perhaps meant to be Orkney or the Shetlands) could have been the whole world for many a game and here it is just one place to visit. I think on this in more depth. Skyrim has myriad locations but actually how extensive are they? Even Riverun is only a few screens, probably only a part of the size of Oxenfurt let alone Novigrad.

I have probably only played a tiny fraction of RPGs out there. Still, some things stick in your mind. There’s a game called Summoner on the Playstation 2, horrible controls/gameplay, mediocre graphics, good story and a fabulous setting. Reasonably early in the game you get to the main city, Lenelle. You first enter the market on the outside then and interior market region. From there you can progress to the old town, the upmarket district and the temple area. I don’t think I’d ever seen so much space given to an urban environment before in an RPG. Now I expect nothing less.

Initially, I ignore Gwent. Once I get a feel for the shape of the game I restart in completionist mode. This time I learn Gwent. Who are all these characters on the cards? Oh look, there’s Phillipa Eilhart again. She’s referred to again but first time round I missed ‘Redania’s Most Wanted’. There are others, Milva, Cahir, Regis. Menno Coehoorn I recognise from the back story of the Dun Banner. I still want to know more about Brenna and Sodden.

I complete the main quest and move on to Toussaint. Riding out of Beauclaire I often have to stop and spin around the panaroma. Once again, I am in awe. Ah hello, here’s Regis from the Gwent card.

Something is nagging me at this stage. All this interaction with people Geralt knows but are strangers to me. I feel like I’m missing out on a lot of references and back history. I feel a bit like an outsider when I should be right in the midst. This was fine when in the previous game Geralt was recovering from amnesia but now I need to know the full story. I feel like I’m coming in late on this and I hate coming in late. I want to start from as close to the beginning as possible.

There is only one solution…I have to now read the books.

A Journey through the world of The Witcher (Part One)

the_witcher_2_enhanced_ed_for_windows_8_oblytile_by_masakari666-d5n4cngThis is not a review. I am not making a recommendation or judging whether anyone else should like the Witcher books or games. This is simply my meandering journey through the series of games and books and my thoughts along the way.

For a long time I didn’t like the Witcher and it was such a shame because I really wanted to like it. Friends, whose opinions on games I trusted, told me it was great. Reviewers told me it was great. I even liked the concept. Yet still I didn’t get on with and to explain this I have to go back to the beginning of my journey.

As previously stated, friends had told me the Witcher was great, specifically that the Witcher 2 was a great game. Long time fans of Andrzej Sapkowski’s writing might well be horrified at coming into the series from this angle but that’s how it was for me. So what was wrong with the Witcher 2? The answer is nothing, initially, as I didn’t start there. I hate coming in late on any series so I started with The Witcher.

There were things to like about the first game. I was keen on the setting and the mythology. The procedural nature of Witcher work seemed like a good tool for telling self-contained quests within a larger story. Ropey graphics (at least by the time I started playing it) notwithstanding the Grimdark aesthetic was one I could buy into.

My stumbling blocks were threefold. Firstly, by the time I got into the Vizima investigation there seemed to be a lot of going back and forth and waiting for things to happen and it all became a bit aimless. Secondly, the combat gameplay was not particularly enjoyable and this exacerbated the first problem. If you’re going to have to do some trudging it needs to be fun. Thridly, and this is the major one, I didn’t like Geralt.

That’s not to say I thought he was a bad character I just didn’t like him because of how he was presented.  This may enrage fans but I hated the voice acting. I’m not going to call it bad acting as I feel that is an accusation made far too liberally. Time and again I’ve heard people label a performance in a film or TV ‘bad acting’ when in fact it was a terrible script. The actor gets the blame for the bad line as if they were the one who wrote it. Another way in which actors get blamed unfairly is that it is sometimes the director’s fault. The actor gave the performance that was asked of them; they were merely asked for something that was bad.

As a consequence, I’m not sure the VA performance in the Witcher isn’t what the creators wanted. It seems as if there was a line about Witchers being purged of emotion and the whole performance stemmed from that. The trouble with this is that one, there is little evidence that aspect of Witchers is anything more than one of the many slanders aimed at them and two, no other Witcher in the game speaks that way. This leaves Geralt as being the sole deadened performer in the piece and comes across more as a poor-man’s Wolverine who’s been given an overdose of sedatives.

A further problem arises from this performance when it comes to the ‘Geralt as a horndog’ parts of the first game. Amorous lines delivered like that come across as skincrawlingly creepy and all the more immersion-breaking when the female characters respond favourable to it.

And so I left Geralt just as he entered the trade quarter thinking I might come back at some point but with no real enthusiasm. I could have left my journey into the world of the Witcher here but, after all, it was The Witcher 2: Assassin of Kings that people were raving about not the first game. Perhaps the faults with the first game would be fixed?

The Witcher 2 is widely reckoned to be a pretty good game. There’s a story that when President Obama visited Poland he was given a copy of it as a gift. I can’t help but try to imagine him trying to play it. It’s not easy. I assume he stayed away from the brothel.

On to the second game. Some things were indeed fixed. The combat was much improved, as were the graphics. Unfortunately, the voice acting was the same and the sense of aimlessness had not been eliminated. It was not an amazing place to hang out like Skyrim and the world and relationships were not as engaging as in the Dragon Age series, a fact I found curious as by this time I was aware there were years of book lore behind it.

Once again I left Geralt, this time in the drizzle of Flotsam thinking that one day I might go back. Here my journey seemed to end and had the Witcher series only been games it may have ended indeed. During my time away, however, another Witcher game came out, Witcher 3: Wild Hunt. Once again, people raved but I was cautious. However good it was I still didn’t like Geralt. In the other ear, so to speak, came tales of how the books were actually really good and the kind of thing I would enjoy. Here the seeds were sown for I really thought that I ought to like the Witcher.

Time passed and I had a period where I was minded to start gaming again. The nagging thoughts about giving the Witcher series another chance bore fruit and I determined that this time I would play Witcher 2 through to the end (gameplay of Witcher 1 was still a bit offputting).

I started again rather than trying to pick up where I left off. I do this often when coming back to an RPG, I don’t like coming in late. This time the Kayran was defeated and I followed the story (beware spoilers ahead). I took Roche’s path as he seemed the more natural ally and it took me to the bleak surroundings of the Kaedweni camp. After the damp drabness of Flotsam I had hoped for a bit of light and shade but at least the story was moving now. I found out the reasons behind the curse and probably at some point around here I had become immersed. The VA was grating less, I had deliberately hung out with Zoltan and Dandelion more and Geralt had started to seem less one-note than before.

Without going into the ins and outs of every quest, I arrived in Loc Muine. This was something of a disappointment. After two cesspits I had hoped for somewhere more like some of the crags I had visited on the way to Vergen. Instead, I was in an infested ruins. Oh well, I’m invested now. Clearly I had missed a number of things along the way and this would not be my best ever play-through. Might as well see this thing out. A dragon appears controlled by Phillipa Eilhart (who is this person? I mean a sorceress, obviously, but I feel like I meant to know who she is.) Everything is a mess. Sorcerers are butchered and now Nilfgaard is coming. Bloody hell.

I’ve got a bit of time on my hands, obviously the next logical step is to immediately download The Witcher 3: Wild Hunt…

 

 

The Elemental Cycle: An Update

vrperFor those paying attention, it has been a while since anything was released from the Elemental Cycle. The reasons for this are myriad (marketing and editing issues, whole-scale relocation etc) but the good news is JW Whitmarsh is still writing and book five ‘Mars Fallen’ is in its final stages. Therefore this seems like a good point to look at what is to come in the next few months for the Elemental Cycle.

The first thing on the horizon is a second edition of ‘Valkyrie Rising’ with all new artwork consistent with the spellbound editions of the Books of Water. Hot on the heels of that we expect to be able to release the first edition of ‘Mars Fallen’. As for what lies in stall after that, we thought it best to ask the author….

Nexus Fiction: We’ve had three books from Water, one book from Earth and one book coming from Fire. How can we expect the story to continue from here? Are we going to start again from Air and Spirit or are the stories unfolding going to continue before that?

JW Whitmarsh: It’s always a difficulty when writing a story that develops across continents keeping hold of what is concurrent and what is consecutive. That said, the further the story goes on the more linear it will become. So far book 3 of water finishes before then end of book 1 of Earth, while book 1 of Earth finishes a couple of months before the end of book 1 of Fire.Fallenstraightened

NX: Will that staggering of events continue through the next volumes?

JW: We shall see. Nominally, I consider book 2 of Earth to be book 6 overall and book 2 of Fire to be book 7 but they will happen in tandem.

NX: Do you intend to write them in tandem?

JW: Provisionally, but the writing process is never simple. You have to allow yourself to be carried along. Some chapters are also easier than others. In many ways the prospect of writing two stories simultaneously is quite appealing. It’s harder to get writers block when you have two outlets.

NX: Is writer’s block a constant issue for any writer?

JW: I can’t speak for all writers. What I would say is that for me it’s never a case of running out of ideas; it’s more how to organise them and bring them to life. But more than that it’s about having the time to sit down and work through whatever is giving you difficulty. I prefer to write in long blocks of hours. Unfortunately, life doesn’t give you those all that often.

NX: What has been the biggest problem with ‘Mars Fallen’?

JW: I would say pacing and balance more than anything else. With previous volumes the story has primarily revolves around a singular protagonist. ‘Mars Fallen’ has three. Finding the right way to give each their voice is a new challenge.

NX: There are many characters in the Elemental Cycle. Are there any that you find easier to write than others?

JW: Yes. [Spoiler alert]. Tovrik is generally quite easy to write because he comes from a perspective of knowledge. He has spend so long in study that there is no need to show a road of discovery. He has his history already, he is fully formed. Whenever I write Tovrik there is a sense of confidence that I know what he is going to say or how he is going to react because nothing surprises him.

NX: By the same token then, who is the hardest to write?

JW: Probably Caleigh. She has the burden of carrying the story quite often and doing that while asserting your identity is not easy.  Coupled with the fact that her identity is not yet fully formed. She is being asked to do things that are utterly unreasonable for someone of her age and experience. So often she is in the role of learning by doing that it’s difficult to know until something is in process how she’s going to feel about it.

NX: Will we ever get to see more into the lives of the support characters?

JW: Well, yes. In the main story there are many who have a great role yet to play. In terms of stand alone stories though, there are a few. We’ve talked about it before and the more I think about it the more I’m sure there will be some side tales for Owain, Ysabelle and Eleric. I can definitely see a prequel trilogy there.

NX: It may be far too early to ask but have you thought about what is to come for the world of the Elemental Cycle after the Elemental Cycle is finished?

JW: Yeah, there are several thoughts in motion. I don’t see there being direct sequels as by the time the Elemental Cycle is done there will be plenty enough but I have ideas for the world some hundreds of years after.

NX: Can you give any clues about what that might be?

JW: Pirate wizards. That’s all I’m saying for now. We’re a number of years away from that.

NX: Suppose a new reader sees ‘Mars Fallen’, can they join the Elemental Cycle at that point?

JW: There’s no strict order so far from element to element. It’s possible to start from Book 1 of fire if you like. A lot of things will make more sense for readers who start on the Book of Water but that’s not to say there isn’t as good a journey working from Fire first. As an author you are kind of omnipotent in your world so you can never predict exactly what experience a reader will have when they don’t know what is going to happen.

NX: Going back to the previous point about intersection of storylines, do you have a notion of where the books of Air and Spirit are going to fit in?

JW: First of all, there’s not necessarily going to be distinct trilogies as with the Book of Water. That may well be the only time that three stories of one element conveniently flow into each other. It’s also quite likely that the other elements will not have 3 distinct parts. Earth and Fire are on a definite collision course and I think that is something we can expect a lot from here on with all the elements.

There you have it. Look out for more pages being added to this website along the way and for links to the new books as they are released.

Where is the Dragon? New Edition for Apprentice released!

Yes. The spellbound edition for Enchantress Apprentice is now available on Amazon. Click on the link below to find it or go to this page to choose between the spellbound and stone editions of the book. Dragonard2

Links for spellbound edition by country;

US, UK, Can, Aus, Fra, Ita, Ger, NL, Ind, Jap, Bra, Esp, Mex

What kind of wizard are you? – A Quiz.

Ever wondered what kind of wizard you would be? No, we not talking sorting hats here, we’re talking about how your personality and power would come together. In the Book of Water (Enchantress Trilogy) by our author JW Whitmarsh there are four different kinds of wizard; enchanters, illusionists, seers and druids. Each have distinct approaches and perspectives but, ultimately, it is the person inside who shapes how the wizard comes to their power.

After a quick word from the author find out where you would sit

Nexus-Fiction: We’re trying to decide what kind of wizard people would be if they were born gifted in the world of the Elemental Cycle. Maybe we should start with some famous examples.

JW Whitmarsh: OK, but bear in mind this would mean they would have to be limited by the lore of my world. You can’t really dump a character from another world into a distinct fictional construct cohesively.

NX: Indulge us.

JW: Very well.

NX: Right. Let’s start with a biggie. Gandalf?

JW: Difficult. I think you’d have to treat Gandalf the Grey and Gandalf the White differently. Gandalf the Grey seems to have an affinity with fire magic principally, which says enchanter, but he also does defensive wards and shields in the manner of a seer. I’m going to say seer with exceptional skills in elemental charms. Gandalf the White on the other hand is all about light magic and in the Elemental Cycle world he’d probably be a summoner like Loreliath, but that’s not an option in this test.

NX: Alright, Merlin?

JW: The recent TV Merlin on BBC seemed to be a seer mostly but if we’re talking about the Merlin of legend he would definitely be an illusionist.

NX: Prospero?

JW: He is quite controlling and gets others to do his bidding a lot so I’d say he’d be an enchanter.

NX: Who’d be a druid?

JW: Radagast the Brown would fit very comfortably into the druid role, I think. Or Herne the hunter.

There you have it. Now it’s your turn to decide what you would be.

Question 1: If you had to face one of the following, which would you LEAST want?

  1. Going blind
  2. Losing both hands.
  3. Losing sense of taste and smell
  4. Going deaf

Question 2: It’s raining hard outside and you want to pass the time. Pick the game that would amuse you best.

  1. Poker
  2. Chess
  3. Blackjack
  4. Dominoes

Question 3: Your bedroom is drab and spartan. You can cheer it up with one thing, which would you choose?

  1. A teddy bear
  2. A plant
  3. A ceiling painting of the stars
  4. An encyclopaedia

Question 4: You have to go onstage and entertain a crowd for a short time. What is your act?

  1. A Stand-up routine
  2. Juggling
  3. Magic tricks
  4. A poetry recital

Question 5: Which danger sign would most likely adorn your workshop.

  1. 1024px-Flammable-symbol.svg 2. electricity 3. 2000px-WHMIS_Class_D-1.svg.png4. 2000px-Danger_radiation.svg

Question 6: You’re worried about security for your home, which do you invest in?

  1. A state-of-the-art alarm system
  2. Beefing up the neighbourhood watch
  3. A guard dog
  4. Hidden traps

Question 7: Which of the following phobias bothers you LEAST

  1. Crowded places
  2. Spiders
  3. Heights
  4. Snakes

Question 8: You’ve got some time to relax, what do you want to do?

  1. Take a walk in the park
  2. Visit an art gallery
  3. Listen to classical music
  4. Have a massage

Question 9: You have to commit a bank robbery and want to use as little violence as possible, how would you go about it?

  1. Fill the bank with smoke and set off the fire alarm to get all the employees out first.
  2. Hack the security cameras so you can pass by unseen.
  3. Convince the bank manager that you have his family hostage
  4. Pump a sedative into the air conditioning to send everyone to sleep

Question 10: You are in fear for your life, how will you protect yourself?

  1. Find a vantage point from where you can see anyone approaching.
  2. Escape to deep within the forest
  3. Surround yourself with the best guards you can find
  4. Retreat into a cave network that you know intimately

Answer Time.

Add up the following scores for each question. Pens and pencils ready.

1: 1)d  2)b  3)a  4)c        2: 1)d  2)c  3)b  4)a    

3: 1)b  2)a  3)d   4)c       4: 1)b  2)c  3)d  4)a

5: 1)b  2)c  3)d  4)a       6: 1)c  2)b  3)a  4)d

7: 1)b  2)d  3)c  4)a       8: 1)a  2)d  3)c  4)b

9: 1)d  2)c  3)b  4)a        10: 1)c  2)a  3)b  4)a

Mostly As Click Here     Mostly Bs Click Here    Mostly Cs  Click Here     Mostly Ds Click Here